Important Note: This is an extremely old game, the precursor/prototype that lead to Another Perspective. This page is maintained for legacy/archival purposes only.
A puzzle platformer I made while at University that eventually came to become my final year project. The game revolves around a soul shifting mechanic that allows the player to swap between character clones. These clones later come to see the level blocks from their own “Perspectives” and can walk in places where others cannot. A lot of time and love went into this first game but it’s far from perfect. I later developed Another Perspective which is a spiritual successor/major revamp and upgrade of this game. Please check it out!
The game will try and detect if you have a pad and allow you to use it. If you have a pad plugged in pad controls will be shown ingame instead of keyboard controls. However the game always arrogantly assumes it’s a 360 pad you have, so you’ll have to work out the equivalents if you use a different pad. Or just unplug and use the keyboard.